Decorative editorial illustration of a trainer and small fantasy companions overlooking a bright Jinto-inspired landscape. Not game footage.
CREATURES   ×   TRAINERS   ×   TRINKETS   ×   NEW POSSIBILITIES

Build smarter.
Win more runs.

Independent Batomon Showdown guides for first runs, Witch and other trainers, Jinto and current builds. Follow Steam 1.4.1 changes or start with the newly released iOS app.

Editorial illustration · not in-game footage
✦FIRST-RUN GUIDESShop & combat explained
◇BUILD PATHSFive build directions
❖STEAM 1.4.1Witch & balance changes
✧GAMEPLAY VIDEOSWatch the builds in action
Original editorial illustration of a trainer overlooking a fantasy landscape; not actual gameplay.
FEATURED / LAUNCH GAMEPLAYBatomon Showdown 1.0See the actual release build in motion.
Actual 1.0 creator gameplayOpen the original creator’s video player only when you want it.

Original video: Watch on YouTube ↗ · Footage remains with its creator.

Editorial trainer concept portrait, not an in-game character.TRAINER CHOICESRead the trigger firstChoose an ability-led plan →Editorial jewel illustration, not an actual game item.TRINKET LABBuild around effectsProducer, copy, payoff →
THE SHORT ANSWER

Start here. Find a direction. Adapt as you go.

Read your trainer and shop before committing. Witch adds Potions to the first shop each day; current trinket and Black Belt rules change older builds. Start on Steam or the newly released iOS app, then choose a plan around your actual board.

✳

Quick start

YOUR FIRST FEW ROUNDS
  1. Choose your trainerRead the ability before your first buy.
  2. Build a working boardPut useful monsters on the field.
  3. Watch your goldCompare a purchase with a reroll.
  4. Inspect your triggersCheck positions, timing and targeting.
  5. Review the battleUse recap and Run History after fights.
Read the beginner guide →
❖

Current update priorities

WITCH, BALANCE & IOS
Decorative editorial landscape inspired by the approved design; not a game location.
  • 15Potion types from Witch
  • 0.1sCooldown floor and LIMIT badge
  • 3Trinkets changed to Unique
  • iOSApp Store release is live
Read current patch changes →
✥

Featured build paths

CHOOSE AN ACTUAL TRIGGER
Decorative editorial artwork, not a game screenshotTrinket engineProducer → copier → scaling payoffDecorative editorial artwork, not a game screenshotGrass scalingCheck type triggers before committingDecorative editorial artwork, not a game screenshotBuild finderFilter by the effect you already ownOpen the Build Finder →
⌖

Jinto Region Highlights

THE NEW 1.0 REGION
Editorial vision of a region, not an in-game map or location.Explore Jinto ↗

Learn how region access works, what changes with the new pool, and where old Demo advice needs another look.

Read the Jinto guide →
ORIGINAL SOURCESActual gameplay and release facts live at these original publishers.
Official Steam page ↗Current patch changes ↗Launch gameplay ↗
Open official Steam widgetOfficial game / Steam