
CREATURES × TRAINERS × TRINKETS × NEW POSSIBILITIESBuild smarter.
Build smarter.
Win more runs.
Independent Batomon Showdown guides for first runs, Witch and other trainers, Jinto and current builds. Follow Steam 1.4.1 changes or start with the newly released iOS app.
Editorial illustration · not in-game footage✦FIRST-RUN GUIDESShop & combat explained
◇BUILD PATHSFive build directions
❖STEAM 1.4.1Witch & balance changes
✧GAMEPLAY VIDEOSWatch the builds in action
Actual 1.0 creator gameplayOpen the original creator’s video player only when you want it.
Original video: Watch on YouTube ↗ · Footage remains with its creator.
TRAINER CHOICESRead the trigger firstChoose an ability-led plan →
TRINKET LABBuild around effectsProducer, copy, payoff →Start here. Find a direction. Adapt as you go.
Read your trainer and shop before committing. Witch adds Potions to the first shop each day; current trinket and Black Belt rules change older builds. Start on Steam or the newly released iOS app, then choose a plan around your actual board.
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Quick start
YOUR FIRST FEW ROUNDS- Choose your trainerRead the ability before your first buy.
- Build a working boardPut useful monsters on the field.
- Watch your goldCompare a purchase with a reroll.
- Inspect your triggersCheck positions, timing and targeting.
- Review the battleUse recap and Run History after fights.
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Current update priorities
WITCH, BALANCE & IOS
- 15Potion types from Witch
- 0.1sCooldown floor and LIMIT badge
- 3Trinkets changed to Unique
- iOSApp Store release is live
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Featured build paths
CHOOSE AN ACTUAL TRIGGER
Trinket engineProducer → copier → scaling payoff↗
Grass scalingCheck type triggers before committing↗
Build finderFilter by the effect you already own↗Open the Build Finder →⌖
Jinto Region Highlights
THE NEW 1.0 REGION
Explore Jinto ↗Learn how region access works, what changes with the new pool, and where old Demo advice needs another look.
Read the Jinto guide →